Music For Video Games

Music For Video Games
Arcade energy with modern punch.
Electronic, cinematic, and built for movement—synth-driven instrumentals with neon leads, tight drums, and sections that cut clean for trailers, streams, and edits. No loops. No samples. 100% original.
🎧 Listen
Preview below, or open the full release on your platform of choice.
📖 The Story
Music for Videogames grew out of hands-on electronic performance and a return to composing from scratch. The aim: write level-like tracks that evolve, carry momentum, and work both as records and as media assets.
The album blends classical and jazz instincts with modern production, media scoring, and progressive rock sensibilities. It’s synth-forward and cinematic, with bass weight and clarity—engineered to cut well for gameplay, trailers, shorts, and creator workflows.
The result is a neon, retro-futurist palette designed for headphones and for editors. A journey record—and a toolbox for storytellers.
💿 Release Details
📑 Tracklist
- Into the Void4:43
- Star Boss3:25
- The Desert Banjo3:36
- Temples4:06
- Walk in the Dark3:28
- The Clown Show3:15
- Another Sunday3:10
- Odd Thoughts3:16
- Everything’s Fine3:30
- When It’s Over3:31
Stems, alt mixes, loopable sections/risers, 60/30/15 cutdowns, and broadcast-safe masters—available on request.
